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  1. In the Project section, choose “Any Project”.

  2. In the Build section, select “Development”.

  3. In the Cook section, choose “by the book” and in cook platforms, Select “WindowsNoEditor(or WindowsEditor)” and “WindowsServer”.
    In the Cook Maps section, select all the maps that you are using in your project. In this case, please select “FeatruesMap”, “TrackerlessStudio” and “MainTransitMap”.

  4. Then move to the Package section and choose “Package and Store Locally”.

  5. In the Archive section, do not tick the box.

  6. In the Deploy section, select “Do not Deploy”.

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It would all look like this with the settings. Now go back and launch your profile.
Note: You can also rename your profile.

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You have now successfully packaged your dedicated server. Now if you want to upload this Dedicated server to Eagle 3D Streaming Control Panel, please refer to this following document:

Host dedicated server using E3DS infrastructure - E3DS Documents & Tutorials and start from Step. 1.