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To Open a URL on the user's side, you have to pass the URL of the website from the unreal app to the browser side through a the JSON object. our browser-side system will collect that URL from JSON object and open a new Tab in the user's browser with the given URL.

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Before using some of the features take a look at the document below covering how to send a pixel streaming command to E3DS System:
How to send a Pixel Streaming Response

Syntex:

{"cmd":"launchUrllunchUrl","value":"Put URL Here"}

Example Descriptor from unreal app to browser :
{"cmd":"launchUrllunchUrl","value":"http://www.eagle3dstreaming.com/ "}

Blueprint from exmpale example project:

https://bitbucket.org/Eagle3DStreaming/e3dsfeaturestemplate/src/master/Content/Blueprint/PixelStreamingBP/OpenURL.uasset

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