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Now package your application and upload to Eagle 3D Streaming Control Panel and test your application. On application start, the Audio Broadcasting will work.
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You will hear your microphone Input as the Output of the application. This will prove that the application is working. |
This is everything that needs to be done to get your pixel streaming Audio input to the application.
Now package the application and upload to E3DS system.
Troubleshoot your application while testing:
If you can’t hear any output from the app, please verify that you are using the correct Microphone in your system settings.
Make sure your browser has the microphone access.