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Override mouse visibility in the browser :

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Info

To override the above option in the config you can do this:

https://connector.eagle3dstreaming.com/v5/demo/E3DSFeaturesTemplate/E3DS-Iframe-Demo?showbrowserMouse=0

Override Cmd line parameters to pass to Unreal app :

Add dynamic Launch parameters to your project by adding “?exeLunchArgs=” after the URL and then the parameter you want, ex -Project=TestProject

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Tip

https://connector.eagle3dstreaming.com/v5/demo/E3DSFeaturesTemplate/E3DS-Iframe-Demo?exeLunchArgs=-Project=TestProject -id=6 -var2=666 -email=myemail@gmail.com

Info

Notice the space in between these two variables:  "-id=4 -var2=666"

If you paste this URL into the browser then the browser will transform all spaces into %20 . So the final URL will become like this:

https://connector.eagle3dstreaming.com/v5/demo/E3DSFeaturesTemplate/E3DS-Iframe-Demo&showbrowserMouse=1&exeLunchArgs=-Project=TestProject%20-id=6%20-var2=666%20%20-email=myemail@gmail.com

Both versions are valid.

From the browser console, You can check if the app got these new parameters or not:

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To be able to see the unreal app's console you have to see an unreal build that was not packaged in shipping mode. and you have to enable this setting “ Print UE4 Log in Browser console “:

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Info

You can merge both overrides as one like this:

https://connector.eagle3dstreaming.com/v5/demo/E3DSFeaturesTemplate/E3DS-Iframe-Demo?exeLunchArgs=-Project=TestProject -id=6 -var2=666 -email=myemail@gmail.com&showbrowserMouse=0

or

https://connector.eagle3dstreaming.com/v5/demo/E3DSFeaturesTemplate/E3DS-Iframe-Demo?showbrowserMouse=0&exeLunchArgs=-Project=TestProject -id=6 -var2=666 -email=myemail@gmail.com

Tip

These final URLs also work in iframe.

In case you don't want to override but merge more values from the URL then enable “Should append parameters from URL with existing one to override?“ in your config

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If that is enabled then the system will merge the new values with the existing ones that already have been set in the config.

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