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This document demonstrates the way to how you can get the Download URL of your Local File from your Pixel Streaming Unreal App.

Info

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Source code: https://bitbucket.org/muzaheed57/storagetemplate/src/master/

Demo URL :

https://connector.eagle3dstreaming.com/v5/demo/E3DSFeaturesTemplate/E3DS-Iframe-Demo?exeLunchArgs=-boothno=26

Info

Before Using some of the features take a look at the document below covering how to send a pixel streaming command to E3DS System:
How to send a Pixel Streaming Response

Demo Video:

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Blueprint Code:

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For demonstration in this document this code is added to a widget blueprint and being executed on Event Construct:

image-20240220-154015.pngImage Modified

Then the BindEventOnInputEvent, there will be a response message from the system which will contain the download URL. This response will be:

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Here is how you can get the Download URL from it in Unreal:

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You can open this URL by running another pixel stream command.

Code Block
{"cmd":"lunchUrl","value":"(URL to Open)"}

image-20240220-164642.pngImage Modified

More About Opening URLs can be found in the Document:https://eagle3dstreaming.atlassian.net/wiki/spaces/docs/pages/74285057/Open+URL+on+user+s+browser+from+Unreal+app this Document.

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Need help? Contact Support

If you still need help, contact support to get your issue resolved quickly.

Submit a new request at E3DS support portal or send an Email at support@eagle3dstreaming.com.

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