This document demonstrates the way to how you can get the Download URL of your Local File from your Pixel Streaming Unreal App.
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Source code: https://bitbucket.org/muzaheed57/storagetemplate/src/master/ Demo URL : |
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Before Using some of the features take a look at the document below covering how to send a pixel streaming command to E3DS System: |
Demo Video:
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Blueprint Code:
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For demonstration in this document this code is added to a widget blueprint and being executed on Event Construct:
Then the BindEventOnInputEvent, there will be a response message from the system which will contain the download URL. This response will be:
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Here is how you can get the Download URL from it in Unreal:
You can open this URL by running another pixel stream command.
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{"cmd":"lunchUrl","value":"(URL to Open)"} |
More About Opening URLs can be found in the Document:https://eagle3dstreaming.atlassian.net/wiki/spaces/docs/pages/74285057/Open+URL+on+user+s+browser+from+Unreal+app this Document.
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Need help? Contact Support
If you still need help, contact support to get your issue resolved quickly.
Submit a new request at E3DS support portal or send an Email at support@eagle3dstreaming.com.
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