Enable the Pixel Streaming plugin in your UE App before packaging your Project.
Instructions
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The Pixel Streaming Plugin works when you run your Project natively as a Packaged App from your Computer or when you stream it from the Control Panel. |
Step 1. Enable the Pixel Streaming Plugin
The interface is different for newer Unreal Engine versions.
In your Unreal Engine Editor:
Navigate to: Edit > Plugins > Graphics.
Check the box of the ‘Pixel Streaming’ Plugin.
Click ‘Restart Now’ to restart your Project to apply the change.
Step 2. Enable the ‘Always Show Touch Interface’ Plugin (Optional)
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Not required for all Projects ! For Third-Person Template, this makes sure that users with touch devices can control the streamed App (as long as the Project's Player Controller supports touch input). |
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If the Project involves a character, and you want to enable input from touch devices ( i.e. phones and tablets) to move that character around the Level, you may want to show the on-screen touch controllers. |
Follow the steps below, to show the on screen touch controllers on mobile devices:
Navigate to : Edit > Project Settings > Engine > Input > Mobile.
Check the box of ‘
Always show Touch Interface
’.
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The next steps are to:
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