This document outlines how to make your UE Application able to receive inputs from mobile devices. In order to achieve your mobile configuration, it will require modifications to both your Control Panel Config and Unreal Engine (UE) Project.
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Eagle has created a demo UE Project showcasing how to make your UE Project compatible for mobile while pixel streaming. Click this link to Download Eagle’s UE Project for Mobile Controls While Pixel Streaming. |
Control Panel Config
In order to receive touch commands on Mobile devices, enable ‘fakeMouseWithTouches’ in your Config from your Control Panel. These steps outlined below:
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