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Step 2. Open your Unreal Engine project and extract the ZIP file
Create a new folder in your project folder and rename the folder name as “Plugins” (Figure
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2). Extract the ZIP file inside the “Plugins” folder(Figure
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3).
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Step 3. Go to Edit > Plugins
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Step 7. Fill up the paths in E3DS Automation Tools Settings.
Info |
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Download EL_AT.exe file if you have not downloaded it before |
(i) Select Path to E3DS Executable and give the path of EL_AT.exe file
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Step 8. Launch your project
Select Launch E3DS Automation Tool to push the project to cloud (Figure
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21
After clicking Launch E3DS Automation Tool you will see a command prompt (Figure
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22). Wait a moment and then you will see the message in the command prompt indicating the app is uploaded (Figure
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23)
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Step 9. Now come to Control Panel and you will see your uploaded app
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Step 10. Click Create New Stream link
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Step 11. Click Play App
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Step 12. Wait to get a slot (Figure
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27) and stream your app (Figure
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28).
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