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Step 2. Open your Unreal Engine project and extract the ZIP file

Create a new folder in your project folder and rename the folder name as “Plugins” (Figure

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2). Extract the ZIP file inside the “Plugins” folder(Figure

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3).

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image-20241023-160758.png

Step 3. Go to Edit > Plugins

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Step 7. Fill up the paths in E3DS Automation Tools Settings.

Info

Download EL_AT.exe file if you have not downloaded it before

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(i) Select Path to E3DS Executable and give the path of EL_AT.exe file

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Step 8. Launch your project

Select Launch E3DS Automation Tool to push the project to cloud (Figure

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After clicking Launch E3DS Automation Tool you will see a command prompt (Figure

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22). Wait a moment and then you will see the message in the command prompt indicating the app is uploaded (Figure

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23)

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Step 9. Now come to Control Panel and you will see your uploaded app

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Step 11. Click Play App

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Step 12. Wait to get a slot (Figure

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27) and stream your app (Figure

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28).

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