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In this section we will guide you to upload your app automatically using E3DS Automation plugins. Follow the steps below to upload app using E3DS Automation Tools:

Info

Why use E3DS Automation Tools?

  • Automatically packaging your Unreal Engine Pixel Streaming project,

  • Automatically zipping it up and

  • Automatically uploading it to Eagle 3D Streaming System.

All these things are done with just a single click and makes your overall process very smooth by taking the responsibility of uploading your project to the perfect place it should be

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In this section we will guide you to upload your app automatically using E3DS Automation plugins

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Follow the steps below to upload app using E3DS Automation Tools:

Step 1. Open your Unreal Engine project and create a “Plugins” folder inside your project folder.

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