In this section we will guide you to upload your app automatically using E3DS Automation plugins. Follow the steps below to upload app using E3DS Automation Tools:

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If you want to install E3DS Automation Tools by cloning github repository of E3DS then follow this docs to upload and stream your app.

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Note

Rename the extracted folder as “E3DSAutomationTools” as shown in Figure 3. Make sure the folder structure and the contents inside the “E3DSAutomationTools” are like Figure 4.

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Step 3. Open your project in Unreal editor and Go to Edit > Plugins

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Download EL_AT.exe file (If you have not downloaded it before)

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Download 7-Zip application and install that match your computer specification (If you have not done it before)

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(i) Select Path to E3DS Executable (Figure 11)and configure the path (Figure 12)

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(iii) Login to Control Panel and copy the api key of your E3DS Account by visiting this link (Figure 18) and paste it to API Key field (Figure 19)

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(iv) Give Your E3DS App Name

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Step 10. Click Create New Stream link

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Step 11. Click Play App

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Step 12. Wait to get a slot (Figure 31) and stream your app (Figure 32)

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Troubleshooting

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1. When a new update is made to the E3DS Automation Tools on the GitHub repository, it may take 4-5 minutes to prepare the ZIP version. To verify if a recent update has been made, you can check this Github repository .