In this section we will guide you to upload your app automatically using E3DS Automation plugins. Follow the steps below to upload app using E3DS Automation Tools:
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Step 10. Click Create New Stream link
Step 11. Click Play App
Step 12. Wait to get a slot
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Step 11. Acquiring App
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The app is being downloaded to the streamer machine from cloud storage. |
Step 13. Preparing App
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The app is downloaded as ZIP file, which is extracted during the the preparation phase |
Step 14. Press Play Button
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If you face any problem in this phase then check [2] |
Step 15. Now you can see the app is streaming.
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Troubleshooting
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1. Github ZIP version issue
When a new update is made to the E3DS Automation Tools on the GitHub repository, it may take 4-5 minutes to prepare the ZIP version. To verify if a recent update has been made, you can check this Github repository .
2. Stuck in queue issue
If you are consistently stuck in the queue, it is likely due to a network issue. Please try again after some time.
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3. Stuck on the “Starting App” issue
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If your app typically streams without issues but sometimes gets stuck on the “Starting App” screen, this could be caused by a temporary network issue. |
If your application is stuck on the "Starting App" page and displays a message similar to Figure 16, it likely indicates that the app was uploaded without enabling Pixel Streaming. To resolve this issue, please refer to the Enable Pixel Streaming Plugins Section to enable it.
The error message is “Our record indicates Your this app version don't have pixel streaming plugin enabled.So it cant stream”
After waiting for a short period, a message resembling Figure 17 will appear.To check whether you have enable pixel streaming or not you can go to Pixel Streaming Status Check Locally Section