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In this section we will show you how you can package, build and stream your project manually in Eagle 3D Streaming Platform.

Step 1. Install Unreal Engine

Step 2. Enabling the Pixel Streaming Plugins

Step 3. Packaging the Project for Streaming

Step 4. Prepare the Project for Streaming

Step 5. Upload and Stream Your App From Control Panel


💬 If you face any problems, please comment below or contact Support

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