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Step 4. Right-click the .uproject file of your Unreal Engine project and select Generate Visual Studio project files.

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5. Double-click the .sln file to open the project in Visual Studio.

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6. Select the project inside the Games folder (Figure 4), choose Development Editor as the configuration (Figure 5), and then build the project by pressing Ctrl + B.

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Close the project once the build is complete.

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