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Upon completing this chapter, you will learn:

  • Why does a game require What is the role of a server for in multiplayer functionalitygame?

  • The importance of the source build Different version of Unreal Engine and When to use which one.

  • How to set up a dedicated server for multiplayer?

  • How to upload both the server build and game build to the Eagle 3D Streaming platform?

  • How to start and join to multiplayer game?

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