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Upon completing this chapter, you will learn:

  • The role of server in multiplayer game.

  • Different variant of Unreal Engine and which variant to use for multiplayer.

  • Adding multiplayer functionality in the single player game.

  • Upload the server build Server Build to the Eagle 3D Streaming platform.

  • Upload the game build Game Build to the Eagle 3D Streaming platform.

  • Start the uploaded server buildServer Build.

  • Start the uploaded game buildGame Build.

  • Joining Join to the server from the game.

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