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2. Automatically packaging and uploading both the server app and game app in a single click

What’s Next?

In this chapter, we manually packaged the server and game builds, zipped them up, and uploaded them to the control panel separately.

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But what if we could do all of this with just a single click from Unreal Editor?

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Virtual Reality Multiplayer

Upload the Server and the Game from Unreal Editor Using E3DS Automation Tools Plugin

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