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Use and functionality of the Loading Screen Tab

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Prepare to execute instructions

Info

For this document, you should :

  1. Access the Control Panel.

  2. Enable the Pixel Streaming plugin Enable the Pixel Streaming plugin

  3. Package your App Package your Project from Unreal Engine

  4. Upload your App Upload your App on your Control Panel

  5. Select an App from Step 1 in the Control Panel Select an App from your Control Panel

  6. Select/Create a Config Select/Create a Config from your Control Panel

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from the Old Control panel.

Prerequisites

  1. Access to the Control Panel ;

  2. At least one uploaded application.

Instructions

Info

Go to Control Panel

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> Step2: Config Selection

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> Edit

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> Loading Screen.

Loading Screen

This is still experimental (in beta). You can upload and play a video when the App is loading.

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1. Upload video Assets

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See : Upload Video Assets

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.

2. Refresh video assets list

See : Refresh Video Assets List.

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3. Choose video Assets

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See : Choose Video Assets

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.

4. External URL to add

External URL to add

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See : Add an external URL of a Video Asset.

5. Selected video assets

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Selected Video Assets (MP4 Only)

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See : Select/Remove Video Assets from the List.

6. Random shuffle?

See : Random Shuffle

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your Video Assets.

7. Type Loading Screen Skip Button Text

Type Loading Screen Skip Button Text

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See : Customize the ‘'

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Need help? Contact Support

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Submit a new request at E3DS support portal

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