Congratulations on completing the Upload the Game Directly From Multiplayer Project from Unreal Editor and Join a Server Automatically section! You’ve successfully covered the essentials, including :
1. Configuring the E3DS Automation Tools settings
2. Automatically packaging and uploading both the server app and game app in a single click
What’s Next?
Discover the Virtual Reality
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Upload the Server and the Game from Unreal Editor Using E3DS Automation Tools Plugin
Info
Why use E3DS Automation Tools Plugin?
Automatically packaging your Unreal Engine Pixel Streaming project,
Automatically zipping it up and
Automatically uploading it to Eagle 3D Streaming System.
Getting Started With Virtual Reality Streaming
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💬 Ask questions and help your peers Community Forum
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