Note |
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Before prepare your app for streaming you |
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can check whether you have enabled pixel streaming plugins or not. To check it go to Pixel Streaming Status Check Section and come back to this section. |
Follow the steps to prepare your app for streaming:
Step 1. Select all the files and folders
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from the Windows Folder.
Step 2. Create an archive of your Unreal Engine App(The archive format is ZIP)
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.
Right click on the selected items > Send to > Compressed (Zipped) folder
Previous: Packaging the Project
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Step 3. Within the ZIP file rename the executable (.exe) file to match the App Name in the control panel.
Note |
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When uploading the project, you’ll need to enter an App name in the control panel. This App name must match the .exe file name within the ZIP file. |
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