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Previously, we showcased the streaming process using a pre-packaged demo app to help you understand how Eagle 3D Streaming works. Now, we’ll take you a step further, providing detailed guidance on how to build and stream your own projects.

Step 1. Install Unreal Engine

Step 2. Enabling the Pixel Streaming Plugins

Step 3. Packaging the Project for Streaming

Step 4. Prepare the Project for Streaming

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In this section we will show you how you can package, build and stream your project manually in Eagle 3D Streaming Platform. Follow the guideline below:

Child pages (Children Display)
allChildrentrue

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