Learn to end the session in the client’s stream in his Browser from your Unreal Engine Blueprints. Follow the instructions below.
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Demo Link: |
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Before Using some of the features take a look at the document below covering how to send a pixel streaming command to E3DS System: |
To end the
...
Game/
...
Session from
...
Unreal Engine you have to send:
{"cmd":"ForeceEndSession"}
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Client’s
The client’s session will be terminated, and this page will show up on client side :
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the client’s Browser:
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