Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.
Panel
panelIconIdatlassian-info
panelIcon:info:
bgColor#F4F5F7

Demo URL : https://iframe.eagle3dstreaming.com/

Repo: https://bitbucket.org/Eagle3DStreaming/e3dsfeaturestemplate/

Note

We currently do not have a demo available for this. However, we plan to incorporate a booth in the 'Features Template' app for this in the future.

Info

Before Using some of the features take a look at the document below covering how to send a pixel streaming command to E3DS System:
How to send a Pixel Streaming Response

...

How Epic Games handles save files:

  • In a Shipping Build, save files are stored in C:/Users/Documents.

  • In a Development Build, it is saved in Project Directory/Saved Folder.

How to get a Project Saved path to upload save file:

  • You can get a project saved folder, by “Get Project Saved Directory” node. It will return the exact path of the project and you can upload your Save game there.

...

  • Add an Append and add “SaveGames/” to get the exact same path where you should upload the .sav files.

...

When you upload your app to E3DS system and try to execute this command you will get a popup which will ask you to upload a file to this folder. Just browse the file that you want to upload, and it will be uploaded to your project folder.

NoteWe don’t have a demo for this right now, in future we will provide a booth in the feature template for this.

...

Need help? Contact Support

If you still need help, contact support to get your issue resolved quickly.

Submit a new request at E3DS support portal or send an Email at support@eagle3dstreaming.com.Seek advice. Connect with others. Share your experiences. Join our lively Community Forum today

Requests sent on weekends will not be addressed until the following business day.