...
Follow the steps to set up the multiplayer server:
Step 1. Navigate to Source folder
Step 2. Create a new file and name it as YourProjectNameServer.Target.cs
Info |
---|
If it already exists, skip this step. |
Info |
Make sure to replace YourProjectName with the actual name of your project. |
Step 3. Open the YourProjectNameServer.Target.cs file in any text editor, add the following code, and save it
Info |
---|
Make sure to replace YourProjectName with the actual name of your project. |
...
Warning |
---|
Don't forget to save the file from your editor after making the changes. |
Step 4. Right-click the .uproject file of your Unreal Engine project and select Generate Visual Studio project files.
...
Step 5. Double-click the .sln file to open the project in Visual Studio.
Step 6. Set the configuration to Development Server and build the project by pressing Ctrl + B
Step 7. Once the build is successful, switch the configuration to Development Editor and build the project by pressing Ctrl + B. Then press F5 to open the project automatically.
Step 8. Navigate to project
...
settings
...
Step 9. Select Maps and Modes
Step 10. Configure Maps and Modes
Global Default Server Game Mode: Set as MultiPlayerDemoGameMode
Global Default Server Game Mode: Set as MultiPlayerDemoGameMode
Editor Startup the same game mode as the Default Game Mode.
Server Default Map: Set as ThirdPersonMap
Game Default Map: Set as ThirdPersonMap
Info |
---|
If you are using VRTemplateMap, then set Server Default Map |
...
as |
...
VRTemplateMap. |
...
💬 Ask questions and help your peers Community Forum
...