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Congratulations on completing the Getting Started with Multiplayer App Upload the Multiplayer Project from Unreal Editor Using E3DS Automation Tools Plugin section! You’ve successfully covered the essentials, including :


1.

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Configuring the E3DS Automation Tools settings

2.

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3. Prepare the server and app for uploading

4. Upload the server and the app separately using the Control Panel

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Automatically packaging and uploading both the server app and game app in a single click

What’s Next?

Upload the Server and the Game from Unreal Editor Using E3DS Automation Plugin

In this chapter, we manually packaged the server and game builds, zipped them up, and uploaded them to the control panel separately.

But what if we could do all of this with just a single click from Unreal Editor?

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Discover the Virtual Reality Streaming. It demonstrates how to build immersive and interactive VR experiences using Unreal Engine.

Getting Started With Virtual Reality Streaming

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💬 Ask questions and help your peers Community Forum

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