Step 1. Follow Unreal Engine docs hereto install Unreal Engine and then come back to this docs.
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If you already have installed Unreal Engine then skip this step |
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Check the system requirements to install Unreal Engine. |
Step 2. Follow the docs here to
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configure Visual Studio with Unreal Engine.
Step 3. Open Unreal Editor.
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If you already have a project, open it in Unreal Editor and skip this section. You can proceed directly to the Enabling the Pixel Streaming Plugin section. |
Step 4. Select Blank from GAMESoption.
Step 5. Enter Project Name.
Step 6. Press the Create button.
Step 7. A basic Unreal Engine project is created.
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