In this section we will show you how you can package, build and stream your project manually in Eagle 3D Streaming Platform.
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Step 1. Install Unreal Engine
Step 2. Enabling the Pixel Streaming Plugins
Step 3. Packaging the Project for Streaming
Step 4. Prepare the Project for Streaming
Step 5. Upload and Stream Your App From Control Panel
Previous: Stream Your Own Project
Next: Install Unreal Engine
💬 If you face any problems, please comment below or contact Support
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Follow the guideline below:
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