Eagle 3D Streaming

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This document demonstrates the way to get the Download URL of your Local File from your Pixel Streaming Unreal App.

DemoLink:

https://connector.eagle3dstreaming.com/v5/demo/E3DSFeaturesTemplate/E3DS-Iframe-Demo?exeLunchArgs=-boothno=26

Demo Video:

DownloadURL.mp4

Blueprint Code:

In order to make this work, there is a pixel streaming response command that the user needs to send.

{"cmd":"getDownloadUrlOfLocalFile","fileToDownload":" (Path to Local File with extension) "}

The Complete path Example will be something like:

{"cmd":"getDownloadUrlOfLocalFile","fileToDownload":"C:\Unreal\Content\image.png"}

For demonstration in this document this code is added to a widget blueprint and being executed on Event Construct:

image-20240220-154015.png

Then the BindEventOnInputEvent,

image-20240220-162144.png

You can open this URL by running another pixel stream command.

{"cmd":"lunchUrl","value":"(URL to Open)"}
image-20240220-164642.png

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