In the previous Getting Started section, we have created a single-player game and uploaded it to the Eagle 3D Streaming Control Panel. In this section we will play this game in two different devices.
You can create a single-player game and upload it to the E3DS Control Panel by following the instructions at the URL below:
https://docs.eagle3dstreaming.com/wiki/upload-app-from-the-control-panel
Step 1. Open the streaming URL of your single-player game app on two different devices or in two browser windows.
We have created a single-player game app. If you haven't created an app yet, you can access our streaming URL below:
https://connector.eagle3dstreaming.com/v5/demo/SinglePlayerDemo/default
Step 2. Click the Play button when it appears.
Step 3. The game is streaming as a single-player experience on all devices.
No player can see or communicate with each other.
In the video below, we have demonstrated the same game streaming as a single-player experience from three different devices.
https://youtu.be/q8NeNcICWsoWe can see that there is only one player in each window or device, which means it is a single-player game, and communication with other players is not possible using this game.
Now what is the solution?
Answer : We need a medium to connect and enable communication among the players. This medium is called a server. A server is used for connecting players and facilitating communication between them.
In the flow diagram below, we can see that a total of n players are connected to the server. Each player represents a separate device. The server acts as a central hub, enabling all connected devices to communicate with each other and share real-time data. This setup ensures seamless interaction and synchronization among players in a multiplayer environment.
In the next section we will guide you how to set up a sever for multiplayer.
💬 Ask questions and help your peers Community Forum
📄 Need help? Contact Support
Â
Add Comment