This document is a tutorial on how to use Analytics Data to track the streaming usage time.
Prepare to execute instructions
For this document you need to:
Enable the Pixel Streaming plugin Enable the Pixel Streaming plugin
Package your Project from Unreal Engine Package your Project from Unreal Engine
Upload at least one application on your Control PanelUpload your Unreal Engine Application
- To complete this guide, your working environment must meet all the requirements above. If you have not completed any of the points, follow the link to the appropriate instruction and complete it first.
Instructions
Step 1. Open your Analytics Data
Login to the Control Panel. Scroll down to the Analytics Data feature. Click Open Analytics
Step 2. Generate the Stream Times Table
You can either:
1- Click Generate Table to stream the Times Table (without specifying the Date).
2- Select the Date you want to get Streaming information on. Then, click Generate Table. This will generate Streaming information only in the interval of the Date entered.
Step 3. Analyze your Data from the Stream Times Table
1. Spot your Application on the Table
2. Track your Data. Streaming Time, City, Country, Device, OS, Browser Type, Video Session
Begin Time starts when the App is connected. End Time is when the user closes it.
Streaming Time is how long the App streamed.
Video Stream Time is the actual video streaming without the Loading Time.
Step 4. Apply Filter
Apply a Filter if you are looking for specific information in the Table. A Date, an App name, city, country etc.
The table will generate filtered rows and columns.
Step 4. Click Download CSV
Download a CSV file on your desktop to keep a version of the Stream Times Table and track your usage offline.
You are now ready to track your Streaming Time from your Control Panel!
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