This document demonstrates the way to get the Download URL of your Local File from your Pixel Streaming Unreal App.
DemoLink:
Demo Video:
Blueprint Code:
In order to make this work, there is a pixel streaming response command that the user needs to send.
{"cmd":"getDownloadUrlOfLocalFile","fileToDownload":" (Path to Local File with extension) "}
The Complete path Example will be something like:
{"cmd":"getDownloadUrlOfLocalFile","fileToDownload":"C:\Unreal\Content\image.png"}
For demonstration in this document this code is added to a widget blueprint and being executed on Event Construct:
Then the BindEventOnInputEvent,
You can open this URL by running another pixel stream command.
{"cmd":"lunchUrl","value":"(URL to Open)"}
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