Eagle 3D Streaming

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Optimize the performance of your App on desktop and mobile.

Tips to improve the performance of your App on Eagle 3D

  • Use the custom mouse with mouse cursor image set to Zero Alpha to make it invisible.

  • Set that Cursor HUD to “Software Cursors” and “Pixel Streamer Default Cursor Class Name” in Project Settings.

  • By stream can be used on both Desktop and Mobile devices.

Optimization tips

  • Disable Motion Blur

  • Keep Baked Lighting as much as possible and Dynamic Light Sources as minimum as possible.

  • Avoid Ray Tracing.

  • Enable “Hardware Video Decoder” in Project Settings.

  • If the Main Map is huge which takes time to load, the Stream load up time for the Pixel Streaming User will increase. To avoid it, StreamingLevel/LoadingScreen/LevelStreaming can be used or add a Video on the Loading Page in the Control Panel.

  • AWS G4.DN instances equipped with Tesla T4 GPU analogous to RTX 2070 desktop machine (almost). More details in this document.

10 Mbps bandwidth required for 720p stream.

Performance and load time of the UE App

Your local computer running the UE app as a native windows App should have a baseline of performance and load time.

Eagle makes every effort to minimize overhead so that the pixel streaming user experience mimics that of the native windows application.

This also means that, pixel streamed App’s best performance would be that of the natively run application.

For specification of our default servers, please refer to this document.


Need help? Contact Support

Submit a new request at E3DS support portal.

Requests sent on weekends will not be addressed until the following business day.

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