Before prepare your app for streaming you can check whether you have enabled pixel streaming plugins or not. To check it go to Pixel Streaming Status Check Section and come back to this section.
Follow the steps to prepare your app for streaming:
Step 1. Select all the files and folders in the root folder
Step 2. Create an archive of your Unreal Engine App(The archive format is ZIP):
Right click on the selected items > Send to > Compressed (Zipped) folder
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