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There are two types of servers in Unreal Engine:

  • Dedicated servers and

  • Listen servers

In this chapter we’ll only concentrate on Dedicated Server. We will cover Listening Server in separate chapter.

Follow the steps below:

Step 1. Create a project using Third Person Template

If you do not know how to create a project using Third Person Template, please refers to this documentation.

Step 2. Converting the Project into a C++ Project

Step 3. Adding a Server Module in the Project


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