Eagle 3D Streaming

Upload an App on your Control Panel

Learn how to Upload an Unreal Engine Application on Eagle 3D’s Platform.

Prepare to execute instructions

Instructions

 

Make sure to Enable the Pixel Streaming plugin, Package your App for Windows before following the instructions.

Test your App Locally with Epic’s Signaling Server before uploading your App on the Platform

Step 1. Select all the files in your Root folder

In the Root folder, where the exe file of your Application is located, select all the files and folders.

 

Image 1: Project Root Folder: Select all the files and folders

Step 2. Create an Archive of your Packaged Project’s Root folder

 

Note : If you upload a project without archiving it first, the upload will fail.

The Supported archive format is ZIP.

 

Image 2. Right click on the selected files: Send to : Compressed (zipped) folder

Step 3. Add the name of your App on your Control Panel

 

 

 

 

 

 

 

 

Step 4. Upload your App

1- Click Upload

A new tab of the Uploader page will open in your browser.

 

 

2- Click Browse → select the archived Project → Open

 

3- Click on ´Verify´ for a verification of the zip file

 

4- Click Upload. In the progress bar, you will see the application uploading progress

 

5- Your App is successfully uploaded if the progress bar displays "Upload completed"

 

 


Now you are ready to Upload your Project on Eagle 3D’s Platform !

 


Was this article helpful? Comment Below. Let us know your feedback.

Need help? Contact Support

If you still need help, contact support to get your issue resolved quickly.

Submit a new request at E3DS support portal or send an Email at support@eagle3dstreaming.com.

Seek advice. Connect with others. Share your experiences. Join our lively E3DS Community Forum today.

Eagle 3D Streaming