Get Logs in the Browser Console during runtime
Learn to get Logs in your Browser’s Console during runtime, and save it on your device.
Prerequisites
For this document, you need :
Access to the Control Panel ;
At least one uploaded application.
Choose ‘'Development’' or ‘'Debug’' as your ‘'Build Configuration’' before Packaging your app from UE to generate Logs and allow our system to capture them.
See how to Select a Build Configuration here.
Instructions
Step1. Create a Development Build before Packaging the app from UE
Open UE editor > File > Package Project > Build Configuration > Development/Debug.
Step2. Enable ‘Print UE4 Log in Browser Console’ from the Control Panel
Step 3. Play your app and Open 'Inspect elements'
Step 4. See the errors on the Logs upon Crash during runtime
1. Spot the error in the Console Log
Step5. Save the Log on your device
Right-click on the error from the Log to save it on your device.
Now, you are ready to get and save your Logs from your Browser Console !
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