Packaging the Project
Learn to Package your Project from Unreal Engine.
Prerequisites
Make sure you have (respectively):
Built an Unreal Engine Project.
Instructions
Step 1. Package the Project for Windows
In your Unreal Engine Editor, go to :
File > Package Project > Windows (64 - bit)
Image 1. Package Project : Windows (64-bit)
See how to select a Build Configuration for your project ( i.e. Development or Shipping Build)
Step 2. Create a folder on your computer to store Packaged Projects
In this document, we named our folder : Packages.
We also saved Packages in the Desktop. (You get to choose where to save it).
1. Click Select Folder
By selecting the Folder ‘'Packages’', UE creates a folder WindowsNoEditor (called by default) inside Packages where it stores the Packaged content.
Image 2. Create a folder Packages : Click Select Folder
2. Packaging the Project for Windows
The packaging procedure starts.
3. Click ‘Show Output Log’ to see Logs
Step 3. Open the folder ‘'Packages’' then “WindowsNoEditor”
Step 4. Open the exe file to check that it is working as a desktop App
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