Eagle 3D Streaming

Enabling the Pixel Streaming plugin

Enable the Pixel Streaming plugin in your UE App before packaging your Project.

Instructions

The Pixel Streaming Plugin works when you run your Project natively as a Packaged App from your Computer or when you stream it from the Control Panel.

Step 1. Enable the Pixel Streaming Plugin

The interface is different for newer Unreal Engine versions.

In your Unreal Engine Editor:

  1. Navigate to: Edit > Plugins > Graphics.

  2. Check the box of the ‘Pixel Streaming’ Plugin.

  3. Click ‘Restart Now’ to restart your Project to apply the change.

image-20240923-164016.png
Image 1. UE 5.4.3: Enable the Pixel Streaming plugin
image-20240923-164252.png
Image 2. UE 4.27: Enable the Pixel Streaming plugin

Step 2. Enable the ‘Always Show Touch Interface’ Plugin (Optional)

Not required for all Projects !

For Third-Person Template, this makes sure that users with touch devices can control the streamed App (as long as the Project's Player Controller supports touch input). 

 

 

Follow the steps below, to show the on screen touch controllers on mobile devices:

  1. Navigate to : Edit > Project Settings > Engine > Input > Mobile.

  2. Check the box of ‘Always show Touch Interface’.

 


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Submit a new request at E3DS support portal.

Requests sent on weekends or national holidays will not be addressed until the following business day.

Eagle 3D Streaming