Send A local file from User's Device to the unreal app
Before Using some of the features take a look at the document below covering how to send a pixel streaming command to E3DS System:
How to send a Pixel Streaming Response
Send this Pixel Streaming command:
{"cmd":"sendLocalFileToUE4","pathToSaveFile": "(Path where to save your file)"}
Send this command with a path in the pathToSaveFile JSON field.
Need help? Contact Support
If you still need help, contact support to get your issue resolved quickly.
Submit a new request at E3DS support portal or send an Email at support@eagle3dstreaming.com.
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