Upload the Multiplayer Project and Join the Server Manually
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Upon completing this tutorial, you will learn:
Uploading the Server Build to the Eagle 3D Streaming platform
Uploading the Game Build to the Eagle 3D Streaming platform
Starting the uploaded Server Build
Starting the uploaded Game Build
Joining to the server from the game by Server IP address and Port number
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Before starting, ensure you meet the following prerequisites:
Create a project using Third Person Template - Tutorial Link
Convert the project into a C++ project - Tutorial Link
Add a server module in the project - Tutorial Link
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Follow the guidelines below sequentially to get started with a multiplayer game:
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