Short Description:
Video preview:
Explaination of Programmer :
TO underatnd some of the termns take a look at the document below covering , how to send a pixel streaming command to E3DS System:
How to send a Pixel Streaming Response
To Open a URL on the user's side, you have to pass the URL of the website from the unreal app to the browser side through the JSON object. Our browser-side system will collect that URL from JSON object and open a new Tab in the user's browser with the given URL.
Please note that in some URL there could be special signs which won’t be compatible with this.
Syntax:
{"cmd":"launchUrl","value":"Put URL Here"}
Example Descriptor from unreal app to browser :
{"cmd":"launchUrl","value":"http://www.eagle3dstreaming.com/ "}
Blueprint from example project:
https://bitbucket.org/Eagle3DStreaming/e3dsfeaturestemplate/src/master/Content/Blueprint/PixelStreamingBP/OpenURL.uasset
Need help? Contact Support
If you still need help, contact support to get your issue resolved quickly.
Submit a new request at E3DS support portal or send an Email at support@eagle3dstreaming.com.
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