Eagle 3D Streaming

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This document is a tutorial on how to play a Random Video on the Loading screen of your App every time you Play it.

Prepare to execute instructions

For this document, you should :

  1. Access the Control Panel.

  2. Enable the Pixel Streaming plugin Enable the Pixel Streaming plugin

  3. Package your App Package your Project from Unreal Engine

  4. Upload your App Upload an App on your Control Panel

  5. Select an App from Step 1 in the Control Panel Select an App

  6. Select/Create a Config Select/Create a Config

  • To complete this guide, your working environment must meet all the requirements above. If you have not completed any of the points, follow the link to the appropriate instruction and complete it first.

Instructions

Go to : Control Panel → Step 2: Select a Config → Edit → Loading Screen.

image-20240113-130806.png

Step 1. Choose a Video Asset

If you have no Video Assets in the List, follow this :

  1. Upload a Video Asset Upload Video Assets

  2. Refresh the List Refresh Video Assets List

  3. Choose a Video Asset from the List Choose Video Assets

Step 2. Click Add

The Asset will automatically get added to the List of the selected Video Assets.

Step 3. Select the Video from the List

Select/Remove Video Assets from the List

Step 4. Enable Random Shuffle

Click Save after enabling the feature.

image-20240113-131013 (1).png

Step 5. Run the game

The system will pick Random Videos from the List to display in the Loading Screen every time you Play your App.


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If you still need help, contact support to get your issue resolved quickly.

Submit a new request at E3DS support portal or send an Email at support@eagle3dstreaming.com.

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