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Warning

There is a bug in some applications which is causing some clients to not join the Meeting. We are currently trying to work with Epic Games to find out a fix for this as soon as possible. If you want to test it on a working application, please grab appears to be an unidentified bug, potentially within the Unreal Engine's pixel streaming plugin or the Unreal Engine packaging process. This bug is preventing other clients from successfully joining meetings. Only the first visitor (usually the host) can effectively participate in the meeting.

We are actively working to identify and implement a solution for this issue.
Once resolved, we will submit the fix to Epic Games for inclusion in the Unreal Engine.

While this bug persists, we are designating the meeting system as an experimental beta version. This means we cannot guarantee its consistent functionality.

If you are interested in testing a dependable version of the application that reliably operates, please consider downloading our feature template project from the link provided below:

https://bitbucket.org/Eagle3DStreaming/e3dsfeaturestemplate/


1. Click the Generate Meeting URL button. In the fields below you will see 2 links, the first link is for the user, the second one is for the invited guest.

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