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This document is a tutorial on how to Host a meeting with Guests.

Prepare to execute instructions

Warning

Warning!!!

There appears to be an unidentified bug (only in Unreal Engine 5.2), potentially within the Unreal Engine's pixel streaming plugin or the Unreal Engine packaging process.

This bug is preventing other clients from successfully joining meetings. Only the first visitor (usually the host) can effectively participate in the meeting.

We are actively working to identify and implement a solution for this issue.
Once resolved, we will submit the fix to Epic Games for inclusion in Unreal Engine.

While this bug persists, we are designating the meeting system for UE 5.2 as an experimental beta version. This means we cannot guarantee its consistent functioning.


From the link below, you can download a project source code which appears to always be working with UE 4.27

https://bitbucket.org/Eagle3DStreaming/e3dsfeaturestemplate/

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