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Info

For this document, you should :

  1. Access the Control Panel

  2. Enable the Pixel Streaming plugin Enable the Pixel Streaming plugin

  3. Package your App Package your Project from Unreal Engine

  4. Select an App from STEP 1 in your Control Panel Select an App from your Control Panel

  5. OR Upload an App Upload your an App on your Control Panel

  6. Select/Create a Config from STEP 2 on your Control Panel Select/Create a Config from your Control Panel

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Play the App and check the Loading Screen to see the Asset you have selected.

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Step 4. Change/Remove the Asset

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(Optional)

1. Remove the selected Asset from your App’s Loading page

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Check how to Assign an Asset to the Play Button Assign an Asset to the Play Button

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