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Info

For this document, you should:

  1. Access the Control Panel

  2. Enable the Pixel Streaming plugin Enable the Pixel Streaming plugin

  3. Package your App Package your Project from Unreal Engine

  4. Select an App from STEP1 in the Control Panel Select an App from your Control Panel

  5. OR Upload an App Upload your an App on your Control Panel

  6. Select/Create a Config Select/Create a Config from your Control Panel

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Go to: Control Panel → Step 2: Create a Config → Customization → Upload 2 D Assets

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1. Click Upload 2D Assets

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Step

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2. Click Choose File

The Uploader page opens up. Click ‘'Choose File’' to select an Asset from your device.

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3. Browse your files and open a 2D Asset

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.pdf .jpeg .webp .webmp .tiff .ps .psd .odd .ico .eps .exr .hdr .svg .tga are not accepted

Only .jpg .png .gif .bmp are accepted

Warning

Make sure there are no spaces in the name of the uploaded Assets.

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4. Click Upload

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5. 2D Asset uploaded successfully

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  • Larger files (>1Mb) can take a few minutes to load.

You will get a Notification Popup ‘'Successfully uploaded’' when the upload is completed.

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6. Click Refresh 2D Asset List

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Go back to the Control Panel.

Click the ‘'Refresh 2D Asset List’' Button to see your Asset in the List.

Refresh your uploaded 2D Asset List

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7. Upload More Assets

1. Click the Button Upload More on the Uploader page if you want to upload more Assets to add to the list on your Control Panel

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