Select a Hovering or a Locked mouse Control.
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WRITING IN PROGRESS 🛠️ ❌ 🚫 🔧 |
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If you are on trial, activate your Account today! Upgrade to a Paid Plan from your Control Panel Find our Pricing Plans here https://www.eagle3dstreaming.com/pricing/ |
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Create a Config for each Streaming Link
Step 5. Edit the Config
Step 6. Select the Mouse scheme
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Select either Locked or Hovering Mouse. |
1. Select Hovering Mouse from the drop down menu
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Handling mouse hover events is a common requirement for (UI) elements. Detect when the mouse cursor is over a specific widget or object. |
2. Select Locked Mouse from the drop down menu
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Often used in first-person or third-person games. Prevents the mouse cursor from leaving the game window and allows the game to capture mouse movement directly for controlling the camera or player character. |
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3. Click Save
Warning ❌ 🚫
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Issue: Mouse stopping at the edges of the viewport (ie. hitting both sides of the screen and stopping camera rotation instead of rotating 360 degrees and completing a full circle rotation) Fix: change the Mouse Control Scheme from ‘'Hovering mouse’' to ‘'Locked Mouse’' to get the full camera rotation while streaming your application |
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[BUG] - Mouse sensitivity is different between large resolution / ultra wide frontend and standard 1080p https://github.com/EpicGames/PixelStreamingInfrastructure/issues/351 |
Now you know which Mouse Scheme to select for your App !
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See Advanced Config Features here Edit the Advanced Options features of your Config |
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