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Assign an Asset to the Title Bar of the Browser.

Info

For this document, you should need :

  1. Access to the Control Panel ;

  2. Enable the Pixel Streaming plugin Enable the Pixel Streaming plugin.

  3. Package your App Package your Project from Unreal Engine.

  4. At least one uploaded application.

  5. Select/Create an App from STEP 1 in your Control Panel Select an App from the Control Panel

  6. OR Upload an App Upload an App on your Control Panel

  7. Select/Create a Config from STEP 2 on your Control Panel .Select/Create a Config

Instructions

Step 1. Select an Asset from the List

1. Go to :

Info

Control Panel

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> Step 2: Select a Config

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> Edit

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> Customization.

2. Select an image from the List of 2D Assets previously uploaded

Image Modified

Panel
panelIconIdatlassian-info
panelIcon:info:
bgColor#F4F5F7

OR Upload a 2D Asset then Refresh the List to see it added there

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Upload 2D Assets on your Control Panel

Refresh your uploaded 2D Asset List

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Step 2. Click Assign to Title Bar icon

Image Modified

Panel
panelIconIdatlassian-info
panelIcon:info:
bgColor#F4F5F7

The Asset immediately gets displayed in the field.

Step 3. Click Save

Save the Changes.

Panel
panelIconIdatlassian-info
panelIcon:info:
bgColor#E6FCFF

Click Broadcast (optional), if your App is already playing in another Tab.

It will refresh and display the saved changes.

Step 4. Run the game

Panel
panelIconIdatlassian-info
panelIcon:info:
bgColor#F4F5F7

Go to : Control Panel > Step 3: Generate URLs > Play App.

Step 5. Change/Remove the Icon Asset

1. Click Reset to remove the Asset from the Browser’s Title Bar

Image Modified

2. Select an Asset from the List and re-do all the steps in this tutorial

See :Upload another Asset Upload 2D Assets on your Control Panel .

Now you are ready to Assign an icon to the Title Bar of your Browser!

Panel
panelIconIdatlassian-info
panelIcon:info:
bgColor#E6FCFF

Check how to Assign an Asset to the Loading Background of your App.

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