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Information on how to append Parameters to your App URL from the Old Control panel and how to use that to authenticate by appending a user’s Email address.

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It is possible to append CMD Line Arguments with existing ones. This can be used for authentication / token purposes.

Follow these instructions :

Step 1. Prepare the setup

FollowStep 1of this tutorial to prepare the setup to Pass Parameters to get our E3DSFeaturesTemplate UE Project and upload it on your Control panel and to create a CmdLineDemo Config.

Step 2. Enter -green in the text field of Parameters to Pass to App

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Go to: Control Panel > Step 2: Config Selection > Edit > Developer Option > Parameters to Pass to App > Enter -green

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Step 3. Enable Should append parameters from URL with existing one to override. Click Save

In Developer Options Tab, under ‘Parameters to Pass to App’ text field, enable ‘Should append parameters from URL with existing one to override

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UE will receive the command during runtime. The color of the sphere should be green when you run the game.

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Step 4. Open the game. Run to the 12th bay

Open the game to check the color of the sphere.

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Go to: Control Panel > Step 3: Generate URLs > Play App > Run to the 12th bay

The color of the sphere changed to green.

Step 5. Copy the App URL to the clipboard

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Go to : Control Panel > Step 3: Generate URLs > Copy App URL

This is the URL you would get (demo is a username we used as an example here) :

https://connector.eagle3dstreaming.com/v5/demo/E3DSFeaturesTemplate/CmdLineDemo

Step 6. Add additional command lines to the copied App URL

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Add '?exeLunchArgs=-[variable]'to the end of the URL.

  • Example 1 :

Add '?exeLunchArgs=-blue' to the end of the URL

https://connector.eagle3dstreaming.com/v5/demo/E3DSFeaturesTemplate/CmdLineDemo?exeLunchArgs=-blue

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The system has now appended the additional command and has sent both the command added into the config and the command added into the URL to the UE game.

  • Example 2 :

Add ‘?exeLunchArgs=-green pink red’ to the end of the URL

https://connector.eagle3dstreaming.com/v5/demo/E3DSFeaturesTemplate/E3DS-Iframe-Demo?exeLunchArgs=-green pink red

Step 7. Open the game. Run to the 12th bay

Open the game again to see the additional Command Lines you have added.

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Go to : Control Panel > Step 3 : Generate URLs > Play App

When you click on :

https://connector.eagle3dstreaming.com/v5/demo/E3DSFeaturesTemplate/CmdLineDemo?exeLunchArgs=-blue,

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Now that we are familiar with how the appending system works, we can explore how this is used for authentication.

Step 8. Authenticate by a user’s Email address

On the URL side, append the user’s email address to the URL, so that it looks like this:

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(in the E3DSFeaturesTemplate example we show how to use the Command Line to get an IP Address for multiplayer). (Check this document).

Special Data:

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%ip_streamer% will pass the IP address of the machine where UE app is running

%ip_ss% will pass the IP address of the Signaling server

%port_streamer2ss% will pass the port of the Signaling server through which UE app communicates with the signaling server

Step 9. Add these Commands to Parameters to Pass to App

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Add these Commands -bb=%ip_streamer% and -aa=%ip_ss%:%port_streamer2ss%

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Step 10. Get this Output

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