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Note |
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Select your Build configuration as “Development” or “Debug” in order to generate Logs on your device and for our system to capture them. Refer to this document to get more details on each Build Configuration. |
Instructions
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Step 1. Create a Development Build before Packaging the
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App from UE
Panel | ||||||
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Open UE editor > File > Package Project > Build Configuration > Development/Debug. |
(Refer to this document to Package your Project from Unreal Engine)
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Step2. Enable ‘Print UE4 Log in Browser Console’
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in your Config
Info |
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Go to: Control Panel > Edit > Config> Developer Option > Print UE4 Log in Browser Console > Save. |
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Note |
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Disable ADBLOCK |
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or |
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it |
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would block the Logs from being generated to the browser. |
Step 3. Play your App and Open 'Inspect elements'
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Info |
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Enable ‘Preserve Logs' to always get the Logs on your Console. |
Step 4.
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Get the errors
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in the Logs upon Crash
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1. Spot the error in the Console Log
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During a Crash, errors appear in the Logs on your Console
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.
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Step5. Save the Log on your device
Right-click on the error from the Log to save it on your device. (See image below).
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Note |
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Important Notes:Showing a Log to a user connected far away from the server user might create :
We recommend disabling it ‘Print UE4 Log in Browser Console’ in your config if it is not needed. |
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