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Host a meeting Meeting with Guests from the Old Control Panel.

Instructions

1. Click ‘Generate Meeting URLs'

2 Links will be created.

The first Link is for the Host of the Meeting and the second is for the invited Guest.

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2. Click 'Host Meeting' to start the meeting as a Host

If you are the Host of the Meeting. Click ‘Host Meeting’.

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3. Click the Join Meeting button to join the Meeting as a Guest

If you are a Guest, you can click ‘Join Meeting’.

Note

A Guest can join a Meeting only after the Host has started it.

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4. Click ‘Copy Application URL’

Copy the Link of the Meeting to your Clipboard.

You can copy :

  1. The Link of the Host.

  2. The Link of the Guest to share it with your Guests.

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Warning 1 🚫 ❌ : Bug in UE 5.2 preventing Guests to join Meetings

Note

There appears to be an unidentified bug (only in Unreal Engine 5.2), potentially within the Unreal Engine's pixel streaming plugin or the Unreal Engine packaging Packaging process.

This bug is preventing other customers from successfully joining

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Meetings.

Only the first visitor (usually the

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Host) can effectively participate in the

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Meeting.

We are actively working to identify and implement a solution for this issue.
Once resolved, we will submit the fix to Epic Games for inclusion in Unreal Engine.

While this bug persists, we are designating the meeting Meeting system for UE 5.2 as an experimental beta versionBeta Version.

This means we cannot guarantee its consistent functioning.

From the link Link below, you can download a project source code Project Source Code which appears to always be working with UE 4.27 https://bitbucket.org/Eagle3DStreaming/e3dsfeaturestemplate/

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The Meeting system is functional for UE 5.3.

A workaround ✅

This is a workaround that a customer came up with, to get his meeting system Meeting System to work (using UE 5.2) and get the guests Guests to connect with him as a Host:

you need to join as a Guest exactly when the Host is loading their instance.

After it is fully loaded for the hostHost, no guest Guest can enter.

To put it in the steps, you need to:

  1. Share the guestGuest's link with anyone who wants to join. It will tell them that the session has not been started by the host but it's okayHost.

  2. You need to open the hostHost's link Link and wait until it will go through the queue.

  3. The moment it shows the loading bar for the Host, every Guest should refresh the link Link and join the session simultaneously.

If there 's is anyone who was late to reload the page and the hostHost's application App has already started, there 's is no way to join after that.

Note

The meeting system is functional for the UE 5.3 version.

Note

App versioning in the

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Meeting Links is not supported by our system for UE 4.27 and all UE5.x

If you choose a specific version Version of your applicationApp, for example v6 V6 and you generate a meeting Meeting URL from your Control Panel, you would see ‘'app version = 6’' in your Host and Guest meeting linksMeeting Links.

In that case, the meeting Meeting session would not start, (the Host would not see a list List of the guestsGuests) and the guests Guests would not be able to join the meeting Meeting either.

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The guests Guests would get this message: ‘'No meeting Meeting found with that Guest meeting ID hosted by ‘'Username’'. Either meeting Meeting ended or not hosted yet. Retrying in x seconds.’'

Instructions

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In the fields below you will see 2 links, the first link is for the user, the second one is for the invited guest.

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2. Click Copy Application URL

Copy the link to your clipboard

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3. Click Copy iFrameScript

Copy the code to the clipboard for pasting on your website or blog

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4. Click ''Host Meeting'' to start the meeting as a Host

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5. Click the Join Meeting button to join the meeting as a Guest.

Note

A Guest can join a meeting only after the Host has started it.

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See the difference between a dedicated and shared game views and controls.

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